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There’s an old management saying: the first 90 percent of a project takes 90 percent of the work. The last 10 percent of the project also takes 90 percent of the work. We’re in that last 10 percent of Ctrl Alt Deal, and our team is feeling it. When we first came up with

If you joined us at either gamescom or PAX West, you are now a statistic! We had such a great time watching everyone play Ctrl Alt Deal. It provided us with so much useful information, we had to make an infographic out of it! Every little bit of info that we can get from our

In Ctrl Alt Deal, we use a custom visual shader we call Voronoi, based on the concept of a Voronoi diagram. A Voronoi diagram is a plane partitioned into cells based on which points they are closest to. This is what creates the core visual background of the game. Following this, we then

You’ve already heard about our trip to PAX and the awards and recognition we received. Here are my (Amber's) memories of PAX West, and a little more about our team’s time there. On the Thursday before the con, we packed our bags and flew from Edmonton to Seattle, ready to show off Ctrl Alt Deal.

PAX West was an exciting time for us, both as a company and for Ctrl Alt Deal as it was the first time we received awards for our company, and our games. In total, we received three awards: PAX Rising Showcase, PAX Together, and PAX West 2024 Team Choice Award. While we shared

Now that the dust has settled from our back to back conventions, I had the opportunity to corner Alison into giving us a recap of gamescom! This is the layout of the booths for those of us who came with the Edmonton Screen Industries Office. We survived Gamescom! (and no joke, several of our peers

Fifteen years ago, Paperclip developed the incorporated municipality of Gem City. Since then, Gem City has grown into the largest “company town” in the world. It provides retail and commercial space, housing, and entertainment options so that residents never need to leave. Gem City also serves as a testing ground for Paperclip’s security

In each Dev Blog, we will cover an aspect of the systems or visuals that went into making Ctrl Alt Deal. For our first blog, we’re going to start with the feature that makes everything tick in Ctrl Alt Deal. Snarkbot! The Card Market! For this topic, we’re going to hear from Nathan and Kelvin,