(Un)Welcome to Paperclip International
Once we came up with the story behind the game (if you missed it, read our blog on making a game about AI), we needed a setting. We knew it would be a corporate environment—SCOUT is a research project, and we wanted to use the theme of business negotiations as a game mechanic. How
Making A Game About AI
So. Why are we making a game about AI? When we started planning Ctrl Alt Deal, we didn’t expect the massive developments in artificial intelligence that we’ve seen over the last year. We were inspired by something much more prosaic than world-changing technological innovation: business conferences. Reboot Red, to be precise, one of our favourite cons.
GDX 2023 Recap
We just wrapped up our first convention appearance for Ctrl Alt Deal! To paraphrase another intelligent AI in video game history, it was a triumph (huge success). The week started off with our attendance at the GDX convention, where we participated in panels hosted by luminaries including Trent Oster of Beamdog, Cristina Amaya of Latinx in
Meet Only By Midnight
Have you ever wanted to battle mechanical space-spiders that are draining your spaceship of its power? Perhaps in your own hull skimmer with a variety of futuristic weapons and attacks? Maybe you'd rather see what it's like to be an advanced Artificial Intelligence—one that doesn't want to destroy all humans, but just wants to